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Stores Locations, Themes and Angles Combos Series Scouting Staff Training Items Council projects
Endgame / Replay Bugs & Cheats Manual Tips / Walkthrough


This page contains information about the endgame of this game. This includes information such as score calculation, carryovers, and other pertinent information.
This game "ends" on Y 20 M 4

Score CalculationEdit

CarryoversEdit

Does carry over

  • Conch shell to summon Kairobot (is awarded after finishing all Scouting)
  • Feature and angle expertise levels
  • Known combos
  • Unlocked advertisers (at level 1)
  • Known Stores for City.

Does not carry over

  • Staff levels
  • Money
  • Items (except Conch)
  • Unlocked themes, scouting locations, and angles
  • Unlocked series
  • Subscribers

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