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Endgame (Pocket Academy)

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Pocket Academy Guide

Structures Spots Teachers Special Classes Items Events Crops & Animals Careers Challenges Students Clubs
Endgame / Replay Bugs & Cheats Manual Tips / Walkthrough
< Prequel


This page contains information about the endgame of this game. This includes information such as score calculation, carryovers, and other pertinent information.
This game "ends" on Y 11 M 4

Score CalculationEdit

At the end of the 10th school year you receive points for various features of your school.

Condition Points Received 
Final Funds Approximately 1 point for every  $15
Chlng Lvl 1000 points for each Challenge star 
Applicants  1000 points per student
Facilities  1000 points per facility
Paths 2000 points per path square
Grads with income of $50K+ 1000 points per Grad
Grads with income of $100K+ 3000 points per Grad
Fnl Gr Avg 2000 points per grade point
Pop Spots 5000 points per Popular Spot
Max Spirit 20,000 points per Spirit
Couples 10,000 points per Couple
Winning Clubs ?

CarryoversEdit

Does carry over

  • Structures' Level (Available even after End Game so there's no need to replay multiple times to max all structures. Must save the game to work.)
  • Unlocked Spots Guide (Available even after End Game allowing to fill Spots Guide that are only available after End Game. Must save the game to work.)

Does not carry over

  • Names of students (Name book-pocket academy Name Book changes will be reset)

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