(Formatting - Removed section headings because they didnt work in the ToC) Tag: sourceedit |
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<tabber>Knives= |
<tabber>Knives= |
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+ | ===Knives=== |
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{| class="wikitable sortable centertext oddrow" |
{| class="wikitable sortable centertext oddrow" |
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! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
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|-|Swords= |
|-|Swords= |
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+ | ===Swords=== |
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{| class="wikitable sortable centertext oddrow" |
{| class="wikitable sortable centertext oddrow" |
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! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int!!Weight !!MaxLv |
! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int!!Weight !!MaxLv |
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|-|Axe= |
|-|Axe= |
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+ | ===Axe=== |
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{| class="wikitable sortable centertext oddrow" |
{| class="wikitable sortable centertext oddrow" |
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! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
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|-|Spear= |
|-|Spear= |
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+ | ===Spear=== |
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{| class="wikitable sortable centertext oddrow" |
{| class="wikitable sortable centertext oddrow" |
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! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
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|-|Wand= |
|-|Wand= |
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+ | ===Wand=== |
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{| class="wikitable sortable centertext oddrow" |
{| class="wikitable sortable centertext oddrow" |
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! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
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|-|Bow= |
|-|Bow= |
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+ | ===Bow=== |
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{| class="wikitable sortable centertext oddrow" |
{| class="wikitable sortable centertext oddrow" |
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! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
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|-|Gun= |
|-|Gun= |
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+ | ===Gun=== |
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{| class="wikitable sortable centertext oddrow" |
{| class="wikitable sortable centertext oddrow" |
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! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
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|-|Others?= |
|-|Others?= |
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+ | ===Others?=== |
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{| class="wikitable sortable centertext oddrow" |
{| class="wikitable sortable centertext oddrow" |
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! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
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|-|Hammer= |
|-|Hammer= |
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+ | ===Hammer=== |
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{| class="wikitable sortable centertext oddrow" |
{| class="wikitable sortable centertext oddrow" |
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! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv |
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|-|Shield= |
|-|Shield= |
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+ | ===Shield=== |
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{| class="wikitable sortable centertext oddrow" |
{| class="wikitable sortable centertext oddrow" |
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! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv!! Additional effect |
! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !!Weight !!MaxLv!! Additional effect |
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==Equipment (Incomplete)== |
==Equipment (Incomplete)== |
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<tabber>Head= |
<tabber>Head= |
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+ | ===Head=== |
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{| class="wikitable sortable centertext oddrow" |
{| class="wikitable sortable centertext oddrow" |
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! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !! Weight !!MaxLv |
! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !! Weight !!MaxLv |
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|-|Armor= |
|-|Armor= |
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+ | ===Armor=== |
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{| class="wikitable sortable centertext oddrow" |
{| class="wikitable sortable centertext oddrow" |
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! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !! Weight !!MaxLv |
! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !! Weight !!MaxLv |
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|-|Accessory= |
|-|Accessory= |
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+ | ===Accessory=== |
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{| class="wikitable sortable centertext oddrow" |
{| class="wikitable sortable centertext oddrow" |
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! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !! Weight !!MaxLv |
! class="unsortable" | Icon!!Name !!HP !!SP !!Attk !!Def !!Spd !!Int !! Weight !!MaxLv |
Revision as of 22:21, 22 April 2015
High Sea Saga Guide ✍ |
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Items can be used to recover HP in battle or temporarily increase stats. They can also be traded at Sally Prin's for other items, and some are needed for upgrading relics. You will often get items through research. Equipments such as swords, guns, knives etc. can be equipped in an equipment slot, as distinguished from items that can only be carried in inventory. Power Ups are used to gain instant exp. As the game progresses you'll acquire gold you can spend on powerful items and equipments that improve your units performance.
Weapons & Equipments can be tempered at blacksmith to increase their stats. Each tempering must consume at least 1 other equipments or items (up to 9 depending on total Blacksmith level). Each piece of equipment also has a max lvl in tempering. If you progress into hard or nightmare mode (through replay) the max level of equipment will be higher. The tempering will affect all copies of the equipments.
Some abilties give additional benefits for certain weapons, for example the Golem's ability allows for attacking several enemies at once if using a heavy axe.
Stats for Equipments
- HP - Added Health
- SP - Consumed to use skills
- Attk - Offensive Damage
- Def - Resisting Attack
- Spd - Attack cooldown
- Int - Spell Damage
- Weight - Affected weapon proficiency from Jobs.
Stats listed below are for the Weapon/Equipment at level 1.
Weapons (Incomplete)
Knives
Swords
Axe
Spear
Wand
Bow
Gun
Others?
Hammer
Shield
Equipment (Incomplete)
Head
Armor
Accessory
Items
Icon | Name | Remarks | Bought at Sally Prin's for |
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Skill Tonic | Get more stars to equip skills | x18, x16, x15 | |
Monster Flute | Temporarily calls many monsters. | x15, x15, x15 | |
Recovery Drink | Slightly recover crew HP | x3, x3 | |
Recovery Tonic | Recover crew HP | x1, x2 | |
Recovery Elixir | Recover more crew HP | x3, x3, x2 | |
SP Drink | Slightly recover crew SP | x2, x2 | |
SP Tonic | Recover crew SP | x4, x2 | |
SP Elixir | Recover more crew SP | x3, x3, x3 | |
Aura Tonic | Activate combat team auras | x5 | |
Speed Tonic | Combat teams speeds up (temp.) | x5 | |
Ultimate Book | Raises all knowledge by 1 | x3, x2, x2 | |
Melee Book | Raises "Melee" level by 1 | ∅ | |
Ranged Book | Raises "Ranged" level by 1 | ∅ | |
Sailing Book | Raises "Sailing" level by 1 | ∅ | |
Curiosity Book | Raises "Curiosity" level by 1 | ∅ | |
Work Book | Raises "Work" level by 1 | ∅ | |
Brave Book | Raises "Brave" level by 1 | ∅ | |
Secret Book | Raises "Secret" level by 1 | ∅ | |
Name Book | Allows you to rename one character | ∅ | |
Rare Spice | A rare spice. High Value | ∅ | |
Rare Cloth | Legendary cloth. High value | ∅ | |
Rare Essence | Used in perfume. High value | x3 | |
Rare Ore | Used in alloys. High value | ∅ | |
Rare Food | A rare ingredient. High value | ∅ | |
Rare Gem | A very rare jewel. High value | x3 | |
Rare Medicine | Called a panacea. High value | x10, x20, x1 | |
Egg Color Up (All) | Boosts all color of an egg | x3 , x2, x1 | |
Egg Incubator | Reduce hatching by 60 min. | x50 | |
Egg Color Up (G) | Boost green value by 90 | x7 | |
Egg Color Up (R) | Boost red value by 90 | x7 | |
Egg Color Up (B) | Boost blue value by 90 | x7 | |
Egg Color Up (P) | Boost purple value by 90 | x7 | |
Egg Color Up (Y) | Boost yellow value by 90 | x7 | |
Egg Color Up (Bk) | Boost black value by 90 | x7 | |
Egg Color Down (G) | Reduce green value | x5 | |
Egg Color Down (R) | Reduce red value | x5 | |
Egg Color Down (B) | Reduce blue value | x5 | |
Egg Color Down (P) | Reduce purple value | x5 | |
Egg Color Down (Y) | Reduce yellow value | x5 | |
Egg Color Down (Bk) | Reduce black value | x5 | |
Ability Sphere 1 - 49 | Switch: (Job)'s Ability See Jobs for details. |
∅ | |
Smith Ticket (Wpn) | At a smith, get weapon lv +1 | x18 | |
Smith Ticket (Wpn 2) | At a smith, get weapon lv +2 | x20, x18 | |
Smith Ticket (Wpn 3) | At a smith, get weapon lv +3 | x25, x15, x12 | |
Smith Ticket (Head) | At a smith, get head lv +1 | x12 | |
Smith Ticket (Head 2) | At a smith, get head lv +2 | x15, x10 | |
Smith Ticket (Head 3) | At a smith, get head lv +3 | x18, x13, x7 | |
Smith Ticket (Arm) | At a smith, get armor lv +1 | x16 | |
Smith Ticket (Arm 2) | At a smith, get armor lv +2 | x20, x3 | |
Smith Ticket (Arm 3) | At a smith, get armor lv +3 | x25, x5, x3 | |
Smith Ticket (Acc) | At a smith, get accessory lv +1 | x12 | |
Smith Ticket (Acc 2) | At a smith, get accessory lv +2 | x16, x4 | |
Smith Ticket (Acc 3) | At a smith, get accessory lv +3 | x22, x10, x8 |