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==Changing Jobs== |
==Changing Jobs== |
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+ | <div class="messagebox">'''Do not change jobs if you haven't mastered a specific adventures initial job yet (the one they start with), unless you've already mastered that job on another adventure. It has been reported that you may not be able to switch back to that job, and since it was never mastered neither will anyone else be able to use that job that play-through.'''</div> |
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− | To change a character's job, first select a character. Next, scroll down to the 2nd screen (where it shows 6 stats). Now click the "Change job" button in the bottom middle of the window, and there you go! Note that some jobs require a certain number of medals. |
+ | To change a character's job, first select a character. Next, scroll down to the 2nd screen (where it shows 6 stats). Now click the "Change job" button in the bottom middle of the window, and there you go! Note that some jobs require a certain number of [[File:Medal-DungeonVillage.png]] medals. These medals must have been awarded to the adventurer in order for the adventurer to switch jobs. Medals are not consumed when switching jobs. |
==List of Jobs== |
==List of Jobs== |
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| style="text-align: left;"|Farmer<ref name="ia"/> |
| style="text-align: left;"|Farmer<ref name="ia"/> |
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|{{sex|e}} |
|{{sex|e}} |
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− | |[[File:Wooden Bow.png]] |
+ | |[[File:Wooden Bow (Dungeon Village).png]] |
|6 |
|6 |
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|0 |
|0 |
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| style="text-align: left;"|Carpenter<ref name="ia"/> |
| style="text-align: left;"|Carpenter<ref name="ia"/> |
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|{{sex|m}} |
|{{sex|m}} |
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− | |[[File:Iron Sword.png]] |
+ | |[[File:Iron Sword (Dungeon Village).png]] |
|10 |
|10 |
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|0 |
|0 |
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| style="text-align: left;"|Merchant<ref name="ia"/> |
| style="text-align: left;"|Merchant<ref name="ia"/> |
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|{{sex|e}} |
|{{sex|e}} |
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− | |[[File:Wooden Bow.png]] |
+ | |[[File:Wooden Bow (Dungeon Village).png]] |
|7 |
|7 |
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|0 |
|0 |
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| style="text-align: left;"|Warrior |
| style="text-align: left;"|Warrior |
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|{{sex|e}} |
|{{sex|e}} |
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− | |[[File:Iron Sword.png]] |
+ | |[[File:Iron Sword (Dungeon Village).png]] |
|8 |
|8 |
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|1 |
|1 |
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| style="text-align: left;"|Mage |
| style="text-align: left;"|Mage |
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|{{sex|e}} |
|{{sex|e}} |
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− | |[[File:Fir Staff.png]] |
+ | |[[File:Fir Staff (Dungeon Village).png]] |
|18 |
|18 |
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|1 |
|1 |
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| style="text-align: left;"|Monk |
| style="text-align: left;"|Monk |
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|{{sex|e}} |
|{{sex|e}} |
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− | |[[File:Fir Staff.png]] |
+ | |[[File:Fir Staff (Dungeon Village).png]] |
|15 |
|15 |
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|1 |
|1 |
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| style="text-align: left;"|Archer |
| style="text-align: left;"|Archer |
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|{{sex|e}} |
|{{sex|e}} |
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− | |[[File:Wooden Bow.png]] |
+ | |[[File:Wooden Bow (Dungeon Village).png]] |
|10 |
|10 |
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|1 |
|1 |
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| style="text-align: left;"|Knight |
| style="text-align: left;"|Knight |
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|{{sex|e}} |
|{{sex|e}} |
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− | |[[File:Iron Sword.png]] |
+ | |[[File:Iron Sword (Dungeon Village).png]] |
|10 |
|10 |
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|2 |
|2 |
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| style="text-align: left;"|Cook |
| style="text-align: left;"|Cook |
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|{{sex|e}} |
|{{sex|e}} |
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− | |[[File:Fir Staff.png]] |
+ | |[[File:Fir Staff (Dungeon Village).png]] |
|14 |
|14 |
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|1 |
|1 |
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| style="text-align: left;"|Clown |
| style="text-align: left;"|Clown |
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|{{sex|e}} |
|{{sex|e}} |
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− | |[[File:Fir Staff.png]] |
+ | |[[File:Fir Staff (Dungeon Village).png]] |
|18 |
|18 |
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|1 |
|1 |
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| style="text-align: left;"|Bard |
| style="text-align: left;"|Bard |
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|{{sex|m}} |
|{{sex|m}} |
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− | |[[File:Fir Staff.png]] |
+ | |[[File:Fir Staff (Dungeon Village).png]] |
|17 |
|17 |
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|1 |
|1 |
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| style="text-align: left;"|Ninja |
| style="text-align: left;"|Ninja |
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|{{sex|e}} |
|{{sex|e}} |
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− | |[[File:Fir Staff.png]] |
+ | |[[File:Fir Staff (Dungeon Village).png]] |
|22 |
|22 |
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|2 |
|2 |
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| style="text-align: left;"|Black Marketer |
| style="text-align: left;"|Black Marketer |
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|{{sex|e}} |
|{{sex|e}} |
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− | |[[File:Wooden Bow.png]] |
+ | |[[File:Wooden Bow (Dungeon Village).png]] |
|23 |
|23 |
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|0 |
|0 |
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| style="text-align: left;"|Kung Fu Master |
| style="text-align: left;"|Kung Fu Master |
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|{{sex|f}} |
|{{sex|f}} |
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− | |[[File:Iron Sword.png]] |
+ | |[[File:Iron Sword (Dungeon Village).png]] |
|20 |
|20 |
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|1 |
|1 |
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| style="text-align: left;"|Mercenary |
| style="text-align: left;"|Mercenary |
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|{{sex|m}} |
|{{sex|m}} |
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− | |[[File:Iron Sword.png]] |
+ | |[[File:Iron Sword (Dungeon Village).png]] |
|25 |
|25 |
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|2 |
|2 |
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| style="text-align: left;"|Wrestler |
| style="text-align: left;"|Wrestler |
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|{{sex|m}} |
|{{sex|m}} |
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− | |[[File:Iron Sword.png]] |
+ | |[[File:Iron Sword (Dungeon Village).png]] |
|25 |
|25 |
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|2 |
|2 |
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| style="text-align: left;"|Hero |
| style="text-align: left;"|Hero |
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|{{sex|e}} |
|{{sex|e}} |
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− | |[[File:Iron Sword.png]] |
+ | |[[File:Iron Sword (Dungeon Village).png]] |
|32 |
|32 |
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|3 |
|3 |
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| style="text-align: left;"|Wizard |
| style="text-align: left;"|Wizard |
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|{{sex|e}} |
|{{sex|e}} |
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− | |[[File:Fir Staff.png]] |
+ | |[[File:Fir Staff (Dungeon Village).png]] |
|26 |
|26 |
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|3 |
|3 |
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| style="text-align: left;"|Princess |
| style="text-align: left;"|Princess |
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|{{sex|f}} |
|{{sex|f}} |
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− | |[[File:Wooden Bow.png]] |
+ | |[[File:Wooden Bow (Dungeon Village).png]] |
|40 |
|40 |
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|5 |
|5 |
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| style="text-align: left;"|King |
| style="text-align: left;"|King |
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|{{sex|m}} |
|{{sex|m}} |
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− | |[[File:Wooden Bow.png]] |
+ | |[[File:Wooden Bow (Dungeon Village).png]] |
|40 |
|40 |
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|5 |
|5 |
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| style="text-align: left;"|[[Sally Prin|Princess Sally]]<ref name="5star">5☆ village unlocks</ref> |
| style="text-align: left;"|[[Sally Prin|Princess Sally]]<ref name="5star">5☆ village unlocks</ref> |
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|{{sex|f}} |
|{{sex|f}} |
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− | |[[File:Iron Sword.png]] |
+ | |[[File:Iron Sword (Dungeon Village).png]] |
|55 |
|55 |
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|5 |
|5 |
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| style="text-align: left;"|[[Kairobot]]<ref name="5star"/> |
| style="text-align: left;"|[[Kairobot]]<ref name="5star"/> |
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|{{sex|m}} |
|{{sex|m}} |
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− | |[[File:Iron Sword.png]] |
+ | |[[File:Iron Sword (Dungeon Village).png]] |
|50 |
|50 |
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|5 |
|5 |
Latest revision as of 01:32, 5 August 2017
Dungeon Village Guide ✍ |
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Jobs are responsible for how adventurers level up, as well as being one of the ways to unlock magic attacks. Jobs also affect what type of attacks adventurers use most often, even if they have more than one attack type open to them, such at melee and magic. Finally jobs provide stat bonuses (or penalties) in the form of a percentage increase (or decrease) from the base stats. A character of class "Adventurer" has only his base stats and no bonuses.
Each time an adventurer gains a level, he gains a permanent attribute boost (additional HP, attack, defense, or spirit). After an adventurers masters a job (raises it to level 10), they receive a permanent stat boost, and if they were the first in your village to have the job (and were not one of your original party), they will then unlock that job to be available to other adventurers. However, higher level jobs require more medals () to have been earned and more town points () for adventurers to switch to them. Higher level jobs also come with a higher level salary, which does not go away even when an adventurer moves into a house.
All unlocked jobs are carried over to a new game once you "finish" your current one. However, the medal requirement to switch to them still remains.
Changing Jobs
To change a character's job, first select a character. Next, scroll down to the 2nd screen (where it shows 6 stats). Now click the "Change job" button in the bottom middle of the window, and there you go! Note that some jobs require a certain number of medals. These medals must have been awarded to the adventurer in order for the adventurer to switch jobs. Medals are not consumed when switching jobs.
List of Jobs
To unlock a job type, you must first train an adventurer with that job to level 10 (job mastery). New adventurers who visit your village often have unique jobs, which can be found on the adventurers page.
AT is the Attack Type. If given a choice, this method of attack is almost always used. SP is the sales price. The gender listed is the one required for an adventurer to use that job.
Job | Gen der |
AT | Inherent Bonus | Mastery Bonus |
Stat Bonuses | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Adventurer[1] | E | 5 | 0 | Income tax | 20 | +0% | +0% | +0% | +0% | +0% | +0% | |
Farmer[1] | E | 6 | 0 | Cost of plants | 20 | +10% | +10% | +10% | ∅ | ∅ | ∅ | |
Carpenter[1] | M | 10 | 0 | Construction speed | 20 | +40% | +20% | +20% | +40% | -40% | +40% | |
Merchant[1] | E | 7 | 0 | Shop SP +20% | 20 | +40% | +20% | +40% | +20% | ∅ | +40% | |
Warrior | E | 8 | 1 | Combat School SP +20% | 20 | +60% | +60% | +40% | +60% | ∅ | +40% | |
Mage | E | 18 | 1 | Magic Lab SP +20% | Spell |
+20% | -80% | ∅ | -80% | +200% | ∅ | |
Monk | E | 15 | 1 | Magic Lab SP +20% | Spell |
+40% | +20% | +40% | +20% | +160% | +40% | |
Archer | E | 10 | 1 | Archery Range SP +20% | 20 | +40% | +20% | +200% | +20% | ∅ | +200% | |
Knight | E | 10 | 2 | Combat School SP +20% | 20 | +100% | +100% | +100% | +100% | ∅ | +100% | |
Cook | E | 14 | 1 | Restaurant SP +20% | 20 | +40% | +40% | +140% | +100% | ∅ | +100% | |
Clown | E | 18 | 1 | Circus SP +20% | 20 | +40% | +40% | +140% | +40% | +120% | +200% | |
Bard | M | 17 | 1 | Income tax | 20 | +80% | +80% | +100% | +80% | +40% | +100% | |
Ninja | E | 22 | 2 | Income tax | Spell |
+80% | +60% | +300% | +60% | +140% | +300% | |
Black Marketer | E | 23 | 0 | Shop SP +20% | 30 | +80% | +80% | +140% | +60% | +40% | +140% | |
Kung Fu Master | F | 20 | 1 | Income tax | 20 | +100% | +100% | +200% | +100% | ∅ | +200% | |
Mercenary | M | 25 | 2 | Income tax | 30 | +160% | +160% | +200% | +160% | ∅ | +200% | |
Wrestler | M | 25 | 2 | Income tax | 30 | +160% | +160% | ∅ | +160% | -40% | ∅ | |
Hero | E | 32 | 3 | Income tax | 30 | +200% | +200% | +200% | +200% | +80% | +200% | |
Wizard | E | 26 | 3 | Magic Lab SP +20% | Spell |
+80% | +60% | +100% | +60% | +300% | +100% | |
Princess | F | 40 | 5 | Castle SP +20% | 30 | +60% | +60% | +100% | +60% | ∅ | +100% | |
King | M | 40 | 5 | Castle SP +20% | 30 | +60% | +60% | +100% | +60% | ∅ | +100% | |
Princess Sally[2] | F | 55 | 5 | Income tax | 30 | +240% | +240% | +220% | +240% | +200% | +220% | |
Kairobot[2] | M | 50 | 5 | Income tax | 30 | +220% | +220% | +220% | +220% | +200% | +220% |