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Structures (Pocket Academy)

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Pocket Academy Guide

Structures Spots Teachers Special Classes Items Events Crops & Animals Careers Challenges Students Clubs
Endgame / Replay Bugs & Cheats Manual Tips / Walkthrough
< Prequel


Facility details-pocket academy

OverviewEdit

Structures come in three types: Environment, Facilities, and Special.

  • Environmental rooms are primarily used to raise the spirit of near-by facilities. An infinite amount of them can be placed.
  • Facilities are the main type of structures used in the game, are are key for building up your school as well as making combos. However, make sure not to build too many at once, as these facilities have an upkeep cost.
  • Special structures are structures that have a limited amount that can be placed at any time, have an upkeep cost, and provide a boost to nearby faculties. These structures also includes structures such as teacher/class rooms, gates, fields, and animal rooms.

Some structures can only be unlocked on specific maps, and are not attainable on others.

Structures can be level to increase their effects, up to a max level of 5.

Unlocking and Bulletin BoardsEdit

Unlocking structures in Pocket Academy is done by visiting bulletin boards. Only students can unlock structures, teachers can only unlock  clubs.

Unlike unlocking clubs, the requirements for unlocking structures is quite diverse. They can be anything from structures, spots, graduates with specific careers and visitor's stat. However, there's no required range checking. Structures and spots can be placed faraway from the bulletin board and they will still count.

For requirement that required a certain stat above certain level, only if the student that use the bulletion board that are checked for the stat requirement. If (s)he don't have the required stats, the structure will not unlock although there are other students that fulfills the requirement.

EnvironmentEdit

Icon Name Price Spirit Unlock Notes
Wood hall-PocketAcademy Wood Hall $20
Initially Available
Panel hall-PocketAcademy Panel Hall $40 Major School Decreses nearby facilities spirit points when place a facility on it.
Remove-PocketAcademy Remove $0
Dirt path-pocket academy Dirt Path $10
Initially Available
Sidewalk-PocketAcademy Sidewalk $50 Promising School
Grass-PocketAcademy Grass $30 Developing School Students will randomly relax when on grass.
Flowers-PocketAcademy Flowers $200 +1
Initially Available
$10 monthly upkeep
Lake-pocket academy Lake $2000 Legendary School Need for some movement items, combos, and fishing.
Woods-PocketAcademy Woods $160 +1
Initially Available
Can help people passing nearby to relax.
Big tree-PocketAcademy Big Tree $500 +1 Only available in some maps
Azalea-PocketAcademy Azalea $200 +1 Promising School
Garden Spot
Pine-pocket academy Pine $400 +1 Developing School
Bio Spot
Bamboo-pocket academy Bamboo $400 +1 Major School
18 students or more
Can help people passing nearby to relax.
Poplar-pocket academy Poplar $500 +1 Prestigious School
20 students or more
Can help people passing nearby to relax.
Palm tree-pocket academy Palm Tree $800 Legendary School
25 students or more
Big rock-pocket academy Big Rock $1000 +1 Promising School
20 Azaleas or more
Can help people passing nearby to relax.

While these exist in the game files, these may not be accessible in any map:

  • Mythic tree-PocketAcademy Mythic Tree
  • Small tree-PocketAcademy Small Tree

FacilitiesEdit

Icon Name Price Upkeep Spirit Unlock Notes
Locker room-PocketAcademy Locker Rm $1200 $20 Y 1 M 6
Well-PocketAcademy Well $1500 $80
Initially Available*
*Only available in Sunny Vale & Lakeside Maps.
There is no way to obtain it on other maps.
Bulletin board-PocketAcademy Bulletin Bd $1500 $80
Initially Available
Inst shelter-PocketAcademy Inst Shelt $2000 $80 2 Fields
Trampoline-PocketAcademy Trampoline $3000 $80 2 Wtr Fntns
Dojo-PocketAcademy Dojo $6000 $80 2 Gyms
Arcade-PocketAcademy Arcade $6000 $80 Developing School Earns money for the school
Bench-PocketAcademy Bench $1000 $80 Promising School
Planetarium-PocketAcademy Planetarium $20000 $80 Prestigious School
1 Astronaut graduates
Snack store-PocketAcademy Snack Store $5000 $160 10 Students Initially Available on 1st map
Earns money for the school
Vending room-PocketAcademy Vending Rm $3000 $120 Developing School
Snack Store
Earns money for the school
Water fountain-PocketAcademy Wtr Fntn $2500 $80 7 Students
Rest room-PocketAcademy Rest Rm $2000 $60 4 Students
Misc room-PocketAcademy Misc Room $3000 $100 16 students
Lounge-PocketAcademy Lounge $2000 $120 5 Students Tea room-pocket academy "Tea room" in Japanese version
PA room-PocketAcademy PA Rm $2000 $130 7 Students
Nurse&#039;s room-PocketAcademy Nurse's Rm $1500 $120 5 Students
Library-PocketAcademy Library $3000 $180 +4 7 Students
AV room-PocketAcademy AV Room $5000 $360 +4 Developing School
Tiny mart-PocketAcademy Tiny Mart $2000 $700 +4 Major School Earns money for the school
Lab-PocketAcademy Lab $4000 $200 Developing School
Int >= 90
Music room-PocketAcademy Music Rm $3000 $160 Promising School
Int >= 90
Cafeteria-PocketAcademy Cafeteria $10000 $200 Developing School
Att >= 75
Art room-PocketAcademy Art Rm $5000 $300 Music Rm
Int >= 90
Home ec room-PocketAcademy Hm Ec Rm $3500 $200 Int >= 80
Computer room-PocketAcademy Comp Rm $12500 $500 Developing School
Lab
Track-PocketAcademy Track $5000 $100 Promising School
Ath >= 50
Tennis court-PocketAcademy Tennis Ct $4000 $130 Promising School
Ath >- 40
Basketball court-PocketAcademy B-Ball Ct $4000 $180 Tennis Ct
Ath >= 60
Baseball field-PocketAcademy Baseball Fld $8000 $300 2 Tennis Cts
Ath >- 80
Build a bulletin board adjacent to Tennis Ct
Soccer field-PocketAcademy Soccer Fld $10000 $400 1 Baseball Fld
Ath >= 105
Build a bulletin bd near a Baseball Fld.
Gym-PocketAcademy Gym $21000 $300 Developing School
Comp Rm
Int >= 95
There may be a different set of conditions that unlocks it.
Pool-PocketAcademy Pool $23000 $500 Prestigious School
Gym
Ath >= 110
Incinerator-PocketAcademy Incinerator $1200 $50 5 Students

While these exist in the game files, these may not be accessible in any map:

  • Clock-pocket academy Clock

SpecialEdit

Special rooms offer special effects or offer high stats boosts.

  • Animal Rooms - As the students take care of the animal, it will begin to produce a product, which is then automatically sold and the income given to the school. More rooms will be awarded as the specific one is being used.
  • Fields - Similar to animal rooms, but can offer multiple crops to be grown, with most seeds for a specific plant needing to be unlocked. More rooms will be awarded as they are used.
  • Gates - Let students leave and enter for break. A path must be connected to the main gate for students to access it freely / willingly (Note: while they may go onto a path not connected to the main gate, they may possibly get "stuck" until a path is created for them).
  • Statues - Extra statues of each type will be awarded at Year 30 and 50 for a total of 3 each.
Icon Name Price Upkeep Spirit Unlock Notes
Club-PocketAcademy Club $1000 $80 Y 2 M 6
Totem pole-PocketAcademy Totem Pole $5000 $80 Randomly awarded on graduations Extras awarded by graduating students
Rocket-pocket academy Rocket $30000 $80 Legendary School
10 Astronauts graduates
Classroom-PocketAcademy Classroom $300 Awarded as students increase Maximum 3 Classrooms per year group
Principal room-PocketAcademy Prncpl Rm $3000 $240 +4 Promising School
Gate-PocketAcademy Gate $1500 $300
Initially Available
Extra gates awarded as rank is increased
Chicken room-pocket academy Chicken Rm $1000 $100
Initially Available
Rabbit room-pocket academy Rabbit Rm $2000 $120 Promising School
Pig room-pocket academy Pig Rm $3000 $140 Developing School
Cow room-pocket academy Cow Rm $5000 $160 Developing School
Duck room-pocket academy Duck Rm $8000 $180 Major School
Panda room-pocket academy Panda Rm $8000 $180 Developing School
2 Adventurer graduates
Koala room-pocket academy Koala Rm $8000 $180 Major School
4 Adventurer graduates
Fiery Spot
Giraffe room-pocket academy Giraffe Rm $8000 $180 Prestigious School
7 Adventurer graduates
Fiery Spot
Gator room-pocket academy Gator Rm $8000 $180 Only available in some maps
Elephant room-pocket academy Elephant Rm $8000 $180 Prestigious School
11 Adventurer graduates
1 Conductor graduate
Fiery Spot
Mole room-pocket academy Mole Rm $8000 $180 Prestigious School
Cooking Spot
Kairobot room-pocket academy Kairobot Rm $8000 $180 Legendary School
Jealousy Spot
4 Gold Robots
Teacher room-PocketAcademy Teacher Rm $5000
-2
Initially Available
Second Teacher Rm awarded as Developing School
Bronze statue-PocketAcademy Bronze St $10000 $250 +4 16 Students Extras awarded at Year 30 and 50 for a total of 3.
Gold statue-PocketAcademy Gold St $20000 $450 +6 Year 5
Stone robot-PocketAcademy Stone Robot $38000 $500 +8 Year 8
Gold robot-PocketAcademy Gold Robot $50000 $800 +10 Year 15
Cherry tree-PocketAcademy Cherry Tree $1000
+1/+6
Initially Available
Extras awarded by graduating students
Field-PocketAcademy Field $1000 $100
Initially Available

While these exist in the game files, these may not be accessible in any map:

  • Horse room-pocket academy Horse Rm

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