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Grand Prix Story 2 Guide

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IAPs Endgame / Replay Bugs & Cheats Manual Tips / Walkthrough
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Vehicles are the most vital piece in a race, along with your staff. Vehicles have many factors that must be balanced to perform properly on a given track. An important part in creating a good vehicle is having a good team build it, as well as upgrading the vehicle and it's parts.

After you unlock a vehicle or drive, you must first research it before you can use it, which uses Research Points-GrandPrixStory Research Points. The amount of research varies between vehicles. Research is also required when unlocking parts.

After a vehicle races, it will need to be repaired. You can still train while it's being repaired, so get ready for the next race.

Building and developing a VehicleEdit

The development of cars happens in 3 stages, and more interesting than prequel. The stages included: Design, Wind Tunnel Test (50% of progress) and Test Drive. Wind Tunnel Test and Test Drive cannot be done when such facility is absent or upgrading, so please keep in mind.

  1. Designing: IQ (Main), Tech (Secondary), Car Designer (Special Skill), Design Office (Facility)
    • Main: Spd & Acc, Secondary: Hndl
  2. Wind Tunnel: Analysis (Main), Tech (Secondary), Aero-dynamite (Special Skill), Wind Tunnel (Facility)
    • Main: Hndl, Secondary: Spd
  3. Test Drive: Strength (Main), Analysis (Secondary), Test Drive (Special Skill), Test Track (Facility)
    • Main: Acc, Secondary: Hndl

There will be a maximum 6 phases for each stages. #1 and #2 usually just introduction about the vehicle, such as drive type and vehicle type. If the driver or mechanic has high enough stats, they usually says "I've got it!" at #3. Otherwise #3 will starts the major stats gain. If the possible stat gains is high, they will shout out confidentially. The listed ones are the best dialogues you can get from #3 to #5, or #4 to #6:

  1. Designing: "Eureka!", "Is that it?", "Smooth!"
  2. Wind Tunnel: "Amazing Downforce!", "Let's aim for more!", "Like a Hurricane!"
  3. Test Drive: "This is how you drift", "Full Throttle!", "Overdrive!"

Tech will affect the stats gain outside of the listed 3 stages. It is important having a good team right stats, Special Skills, and overall Tech stats to build the best vehicle. A bad team will not fully unleash the potential of high-ranked vehicles, as well as the developed vehicles will have low potential. Auras will also boost the effectiveness of the team on the development outside of the listed 3 stages.

Drivers or mechanics can have fatigue if you often request them to perform in listed 3 stages. However, sometimes they will just being lazy and unmotivated for no reasons. Fortunately, you can soft reset to re-roll the stats gain for a particular development stage, especially if you want to use same person for Wind Tunnel and Test Drive tests.

The costs of the selected drives vary with each model and Drive Type.

LevelingEdit

Leveling the car is done by applying items to it. While it will improve the vehicle to better stats, but also drastically increase the fuel economy. Some items are specifically for the car, and will give a higher XP amount than a regular item. There is also a chance of getting bonus XP.

TuningEdit

Tuning is unlocked at rank 12 and is another way to improve the vehicle. You can upgrade the durability, speed, acceleration and handling for a total of 10 levels each. Research and RP increases with every level.

LVL 1 2 3 4 5 6 7 8 9 10
TIME 15m 30m 1h 3h 6h 12h 1d 2d 3d
RP 15 30 60 100 170 250 340 450 580

GradeEdit

A third way for improving a vehicle is by grade. The maximum grade of a vehicle is IV and is unlocked at rank [Insert here]. Upgrading the grade is achieved by researching the respective technology for each type of vehicle and will increase stats, all the while lowering the level of the vehicle, making it much more efficient. A cosmetic change happens when you upgrade a car.

In addition to RP's, you will also need a sacrificial vehicle of the same type and grade. I.e. a +1 sedan for a +1 sedan.

Improving the grade will only apply to that vehicle. It will not change the grade of others of the same type in your garage. It does however survive the dismantling and rebuilding of the kit.

Grade II Grade III Grade IV
Time 1 hr
RP 80 250 600

Selling / DismantlingEdit

If you do not want a vehicle anymore, you can sell your vehicle. Selling a vehicle gives your money, however the amount is low.

As for dismantling, it will convert your vehicle into a kit, which can be reassemble again with a new potential value. In short, you can keep dismantling and reassemble your favourite vehicles to try to get higher potential value out from it, given that your team and facilities keep on improving. Which means, you do not have to worry that your S-ranked vehicle get from raffle was developed badly.

Not only that, dismantling gives you Research Points-GrandPrixStory Research Points, after the progress is done. If you dismantling a high potential vehicle, with its "Dis." being "100%" (by travel long enough distance); as well as using a team with high Analysis stat, you can get a high amount of Research Points out from it.

Dismantling a vehicle is often the recommended choice even though you are very short on cash. Since selling vehicle in this title serves more like a "delete" function, and Research Points are vital in researching and upgrading.

If you dismantle a vehicle in a new day (0.00 am), Dr. Mochipon will instantly finish it one time for you. Afterwards, every other vehicle dismantled in the same day takes 2 hours. Dr. Mochipon is able to help out with multiple sessions by the first day you discovered her (need confirmation).

DrivesEdit

Image Drive Meaning Description Dur Spd Acc Hndl On-Rd Off-Rd Wet Rd Icy Rd Unlock
Condition
FF Drive - Grand Prix Story FF Front-Engine, Front-wheel drive For passenger cars. Cheap and durable. Up
From the start
FR Drive - Grand Prix Story FR Front-engine, Rear-wheel drive Good speed. Very poor on bad roads.
Up
Down Down From the start
RR Rear engine, Rear-wheel drive For sport cars. Improved grip and acceleration. Bad in corners.
Up Up Down
Down Down Down Rank 16
MR - GP Story MR Middle engine, Rear-wheel drive For race cars. Great handling and speed.
Up
Down
Rank 28
4WD Four-wheel drive For rally cars. Improved off-road performance and acceleration. Higher fuel consumption. Up
Up
Up Up Up Rank 41

Vehicle ListEdit

Legend

  • Dur - Durability : It goes down over the course of the race. After it hits zero, the vehicle breaks (is destroyed permanently). As long as the vehicle does not break, it gets repaired after the race by your crew. You may forfeit a race to save your vehicle.
  • Spd - Speed : How fast a vehicle can potentially go.
  • Acc - Acceleration : How quickly a vehicle can get to max speed.
  • Hndl - Handle : How easy the vehicle is to control (how often it crashes or goes of the road).
  • Ability - Ability : The car special ability.
  • Exp - Expansion : How many parts may be installed. In general, unless stated otherwise, 3 of the parts slot will be allocated to Engine, Tires and Gear Part. The other empty slots can be used by other parts that are not in the same categories of the specific part slots.
  • On-Rd - On Road : How well your vehicle performs on "On Road" tracks.
  • Off-Rd - Off Road : How well your vehicle performs on "Off Road" tracks.
  • Wet-Rd - Wet Road: How well your vehicle performs on "Wet Road" tracks.
  • Icy Rd - Icy Road : How well your vehicle performs on "Icy Road" tracks.
Star rating 1 (Beastie Bay) Φ Ο Δ Χ
Best Good Acceptable Bad Worst

(Car translations and specs is accurate as of ver 1.6.8 of the English Android version. Animated car images shows the differences in appearances of the car in different grade. Non animated ones means that there are no differences in grades' appearance. The less fancy and colorful one are the lowest grade version of the car, while the most fancy and colorful ones are the highest grade of the car (+4). All images are using the white paint color version. Differences can and will appear if using different paint color.)

GT CarsEdit

Car Name Diff Dur Spd Acc Hndl Ability Exp On-Rd Off-Rd Wet-Rd Icy-Rd Unlock Notes
Sedan (Grand Prix Story 2) Sedan E 51 60 50 65 Standard 5 Ο Ο Φ Δ
Initially Available
Ant (Grand Prix Story 2) Ant E 49 65 71 20 Simple 5 Ο Δ Ο Δ Raffle
Trike (Grand Prix Story 2) Trike D 47 60 71 60 Engine+ 5 Ο Ο Φ Δ GT Tech lvl1
Classic (Grand Prix Story 2) Classic C 57 72 60 70 Low Torque 5 Ο Ο Φ Δ GT Tech lvl3
Panda Car (Grand Prix Story 2) Panda Car C 64 68 67 72 Spotlight 6 Ο Ο Φ Δ Raffle (rare)
Gangstar (Grand Prix Story 2) Gangstar C 56 85 68 15 Spotlight 6 Ο Ο Φ Δ Raffle (rare)
Muscle Car (Grand Prix Story 2) Muscle Car B 71 82 68 66 Large Size 6 Ο Ο Φ Δ GT Tech lvl5
Police Car (Grand Prix Story 2) Police Car B 58 70 77 71 Priority Lane 6 Ο Ο Φ Δ Raffle (rare)
Road Wolf (Grand Prix Story 2) Road Wolf A 63 79 76 72 Large Size 7 Ο Ο Φ Δ Raffle (rare)
Trishaw (Grand Prix Story 2) Trishaw S 48 85 82 69 Low Torque 7 Ο Ο Φ Δ Limited Time
Taxi (Grand Prix Story 2) Taxi S 64 78 74 82 Co-Driver 7 Ο Ο Φ Δ
Super Trike (Grand Prix Story 2) Super Trike S 62 74 85 80 Engine+ 7 Ο Ο Φ Δ
Sumo Car (Grand Prix Story 2) Sumo Car S 89 82 91 65 Smash 7 Ο Φ Φ Δ
Hover Ant (Grand Prix Story 2) Hover Ant S 58 87 69 85 Hovering 7 Ο Ο Φ Δ No Tire Slot. Can't equip tires.
Sally Prin Trike (Grand Prix Story 2) Sally Prin Trike S 67 87 100 69 Engine+ 7 Ο Ο Φ Δ Limited Time

Sports CarsEdit

Car Name Diff Dur Spd Acc Hndl Ability Exp On-Rd Off-Rd Wet-Rd Icy-Rd Unlock Notes
Coupe (Grand Prix Story 2) Coupe E 42 66 65 65 Low Torque 5 Ο Δ Ο Χ Defeat Rival 1
Roadster (Grand Prix Story 2) Roadster D 44 67 69 68 Engine+ 5 Ο Δ Ο Χ Sport Tech lvl1
Aye-Kia Car (Grand Prix Story 2) Aye-Kia Car D 38 60 74 67 Rocket Start 5 Ο Δ Ο Χ Raffle
Proto Car (Grand Prix Story 2) Proto Car C 46 77 70 65 Aerodynamic 5 Ο Δ Ο Χ Sport Tech lvl3
Hot Rod (Grand Prix Story 2) Hot Rod C 45 65 72 77 Small Size 5 Ο Δ Ο Χ Raffle
Rabbit Car (Grand Prix Story 2) Rabbit Car C 44 69 77 69 Spotlight 6 Ο Ο Ο Χ Raffle (rare)
Super Car (Grand Prix Story 2) Super Car B 44 74 75 72 Large Size 6 Ο Δ Ο Χ Sport tech lvl5
Chicken Car (Grand Prix Story 2) Chicken Car B 46 67 74 81 Low Torque 6 Ο Δ Ο Δ Raffle (rare)
Thoroughbred (Grand Prix Story 2) Thoroughbred A 45 77 77 77 Engine+ 6 Ο Δ Ο Χ Raffle (rare)
Banana Car (Grand Prix Story 2) Banana Car A 49 73 98 50 Thinker 6 Ο Δ Ο Χ Raffle (rare)
Safety Car (Grand Prix Story 2) Safety Car S 48 79 79 79 Safety First 7 Ο Δ Ο Χ
Turbo Sedan (Grand Prix Story 2) Turbo Sedan S 63 81 77 84 Booster 7 Ο Δ Ο Χ
Mach Car (Grand Prix Story 2) Mach Car S 66 86 84 75 Jet 7 Ο Δ Ο Χ
Kairo Kar (Grand Prix Story 2) Kairo Kar S 15 77 88 84 Clunker 7 Ο Δ Ο Χ
UFO (Grand Prix Story 2) UFO S 54 75 84 98 Abduction 8 Ο Δ Ο Χ No Tire Slot. Can't equip tires.

Racing CarsEdit

Car Name Diff Dur Spd Acc Hndl Ability Exp On-Rd Off-Rd Wet-Rd Icy-Rd Unlock Notes
Racing Cart (Grand Prix Story 2) Racing Cart C 35 69 70 73 Small Size 4 Ο Χ Δ Χ Racing Tech lvl1
Cigar Car (Grand Prix Story 2) Cigar Car C 35 78 74 40 Low Torque 5 Ο Χ Δ Χ Racing Tech lvl3
Turtle Car (Grand Prix Story 2) Turtle Car C 35 73 66 80 Spotlight 6 Ο Χ Δ Χ Raffle (rare)
Aero Car (Grand Prix Story 2) Aero Car B 37 67 73 81 Wing+ 5 Ο Χ Δ Χ Raffle
Dragster (Grand Prix Story 2) Dragster B 36 79 82 45 Booster 5 Ο Χ Δ Χ Racing Tech

lvl5

Wing Car (Grand Prix Story 2) Wing Car B 37 69 75 79 G-Effect 5 Ο Χ Χ Χ Raffle
Spiral Car (Grand Prix Story 2) Spiral Car B 37 85 79 45 Aero Dash 6 Ο Χ Δ Χ Raffle (rare)
Sonic Car (Grand Prix Story 2) Sonic Car A 39 71 81 82 Wing+ 6 Ο Χ Δ Χ Raffle (rare)
Drag Racer (Grand Prix Story 2) Drag Racer A 39 82 90 50 Rocket Start 6 Ο Χ Δ Χ Raffle (rare)
The 88 (Grand Prix Story 2) The 88 A 39 72 77 86 G-Effect 6 Ο Χ Χ Χ Raffle (rare)
Rocket Car (Grand Prix Story 2) Rocket Car S 45 87 99 45 Rocket Start 7 Ο Χ Δ Χ
S Silhouette (Grand Prix Story 2) S Silhouette S 62 82 80 85 Wing+ 7 Ο Χ Δ Χ
Striker (Grand Prix Story 2) Striker S 52 94 89 55 Take-Off 7 Ο Χ Δ Χ
Elf (Grand Prix Story 2) Elf S 51 85 80 85 Tires+ 7 Ο Δ Δ Χ Has another tire slot.
Milky 310 (Grand Prix Story 2) Milky 310 S 51 94 82 75 Aerodynamic 7 Ο Δ Δ Χ
Neo Formula (Grand Prix Story 2) Neo Formula S 51 82 87 87 Aerodynamic 7 Ο Χ Δ Χ

Rally CarsEdit

Car Name Diff Dur Spd Acc Hndl Ability Exp On-Rd Off-Rd Wet-Rd Icy-Rd Unlock Notes
Buggy (Grand Prix Story 2) Buggy E 41 50 66 50 Small Size 4 Δ Φ Ο Ο Racing Tech lvl1
Bullpen Car (Grand Prix Story 2) Bullpen Car E 41 60 60 65 Priority Lane 5 Ο Φ Ο Δ Raffle
Truck Trike (Grand Prix Story 2) Truck Trike D 47 66 55 71 Large Size 6 Ο Φ Ο Δ Raffle (rare)
Moon Buggy (Grand Prix Story 2) Moon Buggy D 43 60 71 67 COM 6 Δ Φ Ο Ο Raffle
Frog Car (Grand Prix Story 2) Frog Car C 46 66 72 69 Low Torque 5 Δ Φ Ο Ο Racing Tech lvl3
Lion Car (Grand Prix Story 2) Lion Car C 44 76 68 68 Spotlight 6 Δ Φ Ο Ο Raffle (rare)
Wild Car (Grand Prix Story 2) Wild Car B 48 66 73 77 Simple 5 Δ Φ Ο Ο Rally Tech lvl5
Tank Car (Grand Prix Story 2) Tank Car B 54 50 70 86 Engine+ 6 Δ Φ Ο Φ Raffle (rare)
Truckster (Grand Prix Story 2) Truckster A 59 85 68 74 Large Size 7 Δ Φ Ο Ο Raffle (rare)
SL Car (Grand Prix Story 2) SL Car A 59 98 68 50 Bully 6 Ο Φ Ο Δ Raffle (rare)
Super Rally (Grand Prix Story 2) Super Rally S 52 71 80 85 Aerodynamic 6 Δ Φ Ο Ο Raffle (rare)
Foxy (Grand Prix Story 2) Foxy S 62 78 91 71 Aerodynamic 7 Δ Φ Ο Ο
Bearington Car (Grand Prix Story 2) Bearington Car S 60 78 82 80 Rocket Start 8 Δ Φ Ο Ο Limited Time style="text-align: left;" |
Bulldozer (Grand Prix Story 2) Bulldozer S 118 91 78 69 Ramming 7 Δ Φ Ο Ο Can use nitro boost 3 times.
Heavy Car (Grand Prix Story 2) Heavy Car S 62 71 80 89 Large Size 8 Δ Φ Ο Ο Limited Time
Mochipon Machine (Grand Prix Story 2) Mochipon Machine S 79 91 82 69 Boom 7 Δ Φ Ο Φ Limited Time
Wairo Car (Grand Prix Story 2) Wairo Car S 51 77 85 82 Rocket Start 7 Δ Ο Ο Ο Limited Time style="text-align: left;" |
SL Kairobot (Grand Prix Story 2) SL Kairobot S 74 107 78 55 Booster 7 Ο Φ Ο Ο Limited Time style="text-align: left;" | Has 2 Charger Slots.

Vehicle AbilitiesEdit

Each Vehicle has a special ability that will aid the car, the race or the player in some way.

Ability name What it does
Standard No special effects
Simple Simple model, easy to repair
Engine+ Boosts installed engine
Low Torque Ups Accel at low speed
Spotlight Easier to get fans
Large Size Parts+1, Accel/Handling Down
Priority Lane Cars make space during nitro boost
Co-Driver Driving bonus. Costs 10% prize money.
Smash Smashes through rivals during boost
Hovering Hovers, ignoring terrain effects
Rocket Start Superfast Accel at start
Aerodynamic Ups Accel at high speed
Small Size Parts-1, Accel/Handling Up
Thinker Get more Research Data from races
Safety First Reduced durability loss
Booster Nitro/aura effect Up
Jet Can fly when using boost
Clunker Low durability ups performance
Abduction Abducts cows during boost
Wing+ Boosts installed wing
G-Effect Ups Accel/Handling at high speed
Aero Dash Extra Accel at high speed
Take-Off Flies after reaching sufficient speed
Tires+ Boosts installed tires
COM Boosts driver's exp
Bully Collisions knock back cars
Ramming Knocks away rivals collided with
Boom Fires missiles

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